Monday, November 14, 2011
Week 7: Museum Lighting
After taking both 50C and this class, I have started appreciating lighting in more commercial venues that I might not have noticed before. One example of this is in museums. Now when I visit, I notice the source and strength of the lighting for the different exhibits a museum might have, such as the difference between lighting an art piece and lighting the above suit of armor. The armor in particular I found exciting because the light plays over so much of the reflective surface. You can see the source light from the upper right of the photo in the bright, highlighted reflection it creates on the armor, and the shadow stretching away on the wall behind. However, although this light highlights the figure, the reflective floor also serves to give the suit more color and variation. The yellow of the floor highlights underneath the armor as the source light highlights the top areas with whiter light. Last but not least, the ambient light of the room serves to fill in the rest of the armor with enough light to see it clearly without muddying the rest of the lighting. Overall, I have more of an appreciation for more static lighting that is still used to convey something to an observer.
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There is a career for LD's who just do museum lighting - lots of codes expecially when lighting paintings but for sculpture and 3d objects like this we would aproach it much like a show, considering the object and what it will evoke or what it is trying to say
ReplyDeleteNice post